Philip's company has created Second Life, a remarkable 3-D virtual world with over a million residents. To listen, click the play button below.
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Philip built his first computer in 4th grade, and started his first computer software company while still in high school. In '95 he developed FreeVue, a low-bitrate video conferencing system for Internet-connected PC's, which was eventually acquired by RealNetworks. He worked at RealNetworks for three years and eventually became the CTO. He decided to leave in 1999 and joined Accel Partners as an Entrepreneur-in-Residence. There he founded Linden Labs, a company which had the audacious goal to build an immersive 3-D virtual world for people to live and play in. That world became Second Life.
It's a bit hard to understand what exactly Second Life is without actually seeing it. So we decided to create an elaborate detailed video walk-through of second life. Then we found somebody else already did that, so instead we're just embedding it (Gotta love the internet!)
So here's your Second Life primer. (Is it just me or does it seem to be narrated by a 7 year-old?)
Second Life has become quite the media darling recently. In addition to the Business Week article shown above and numerous other print mentions, interesting posts around the internet focus on topics as diverse as wealth, art, sweat-shop labor labor and, of course, sex (or lack thereof)
OK, now you can listen to the podcast. Let us know what you think in the comments!
- Matt
PS - You can also check out videos of Julio and I doing the podcast with complete, unedited answers. Here is one below with the unedited answer to the Andy Grove question, the rest are on YouTube here.
PPS - Quick thanks to our friend Kareem for all the help with the video! Check out his cool little blog reemer.
A podcast by students of Stanford University's Business and Design Schools
FEATURED INTERVIEW
Monday, November 27, 2006
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1 comment:
This is a great interview about understanding how the linden labs is aiming to go !
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